Hi there!
My name is Steve, and I'm still very new to the indie scene. I've worked for several years as a feature film visual effects artist, and am currently on sabbatical while I try and work on my own indie...
View ArticleA little about Super Hematoma
Since I'm new here, rather than just diving in, I'll bring you a up-to-date on the project that we're working on! Matt and I started working on Super Hematoma in late 2012, and as we're first-timers to...
View ArticleStarting to Share Game Dev News
So we've now got a Game page set-up here for Super Hematoma where I've posted a couple of videos, a description of the game, and have now made the first update that includes some of the conceptual...
View ArticleA couple of quick notes
Let me take a moment to shamelessly plug the Bundle In a Box contest that we're currently part of: there's a new indie game bundle for sale right now over at Bundle In A Box. Anyone who buys a bundle...
View ArticleHi there, I’m Sprixelsoft
Ever get so caught up in tasks that you do something pretty big, and then immediately sigh a breath of relief that it’s done with and then just move onto the next item on your to-do list? Well that...
View ArticleWe’ve Started A Mailing List
There hasn’t been much to report on the business end of things here at Sprixelsoft in a while. Since incorporating in May, Matt and Steve have both been working diligently in trying to get progress...
View ArticleMaking A Game Is Really Really Hard
Something just felt right when we started working together on our own game. The idea of forging ahead and creating something new was kind of magical. The wheels were always spinning, and there was a...
View ArticleSuper Hematoma ceased to be under production in April 2014
I've had some people contact me recently regarding Super Hematoma. We were clear about it on our website but had neglected to make an update on IndieDB. Unfortunately a number of circumstances evolved...
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